# Tide Patrol

# Tide Patrol

Company dockhand writ for early and mid grind: chart one whitelist map, name one ordinary monster, and your character wanders a short leash while basic-attacking only that stock. No skills, potions, MVP ink, or rate bonuses.

## Entry

| Field | Value |
| --- | --- |
| NPC | **Patrol Clerk** |
| Map | `izlude` |
| Coords | **156,169** (east of Harbor Dawn Bell on the Company quay) |
| Level | Base **1–99** (hard stop at **100**) |
| Settings | Status + **Stop** only (Malangdo / Eden Settings Assistant) |

Haven Assist is folded in: the **Poring Haven Guide** can stamp Haven routes; full charts stay at the Patrol Clerk.

## How it works

1. Talk to the Patrol Clerk → Start → pick map → pick mob → stamp.
2. Walk yourself onto the charted map (no free warp).
3. The character searches nearby for that mob class only, walks in, and sticks with basic attacks.
4. Empty area → short wander within a leash of where you armed on the map.
5. Leave the map → writ stays **armed but idle** until you return.
6. Soft stop at **90% weight**. Hard clear at Base Level **100**. One active writ per **account**.

Logout keeps the writ armed; login re-arms the timer if you are still ≤99.

## Charted maps (v1)

| Map | Notes |
| --- | --- |
| `new_1-1` | Poring Haven (former Assist list) |
| `prt_fild08` | Prontera Field 08 |
| `pay_fild01` | Payon Field 01 |
| `gef_fild00` | Geffen Field 00 |
| `prt_fild02` | Prontera Field 02 (no Eclipse) |
| `moc_fild01` | Morocc Field 01 |
| `pay_fild08` | Payon Field 08 |

MVP / miniboss stock is refused. Rates match manual play.

## Related

- [Harbor Contracts](/books/game-systems/page/harbor-contracts)
- [Tidemark Bounty Board](/books/game-systems/page/tidemark-bounty-board)
- [Saltlock Holds](/books/game-systems/page/saltlock-holds)
- [Ember Lane Drill](/books/game-systems/page/ember-lane-drill)