guides:gear_progression
Table of Contents
Gear Progression (to Level 100)
A budget-friendly gearing path while you level. General Renewal guidance — adapt to what drops and sells on OceaniaRO. The golden rule: slot cheap gear and stuff it with cards (element/race reductions matter more than raw defense).
1–40 — Starter
- Headgear: anything with DEF you can afford; Eden Group hat
- Armor: Eden Group Armor, or Cotton Shirt[1] / Pantie+Undershirt combo
- Weapon: Eden Group weapon for your class, or a cheap slotted weapon you can card
- Garment: Muffler[1]
- Shoes: Shoes/Boots[1] (card with Sohee for SP or Matyr for HP)
- Accessory: Clip[1] x2, or class stat accessories (Gloves, Rosary, etc.)
40–70 — Mid
- Armor: upgrade to a slotted armor; add an elemental card (Pasana=Fire, Swordfish=Water, etc.) to match where you grind
- Garment: Muffler/Manteau[1] + Raydric Card (−20% Neutral) — one of the best value cards in the game
- Shoes: Boots[1] + Verit/Green Ferus/Matyr for HP
- Weapon: a slotted mid weapon with race cards (e.g. vs the race you farm)
- Accessory: damage or cast-reduction accessories for your class
70–100 — Late
- Milestone: forge the Ocean Gear from Maren the Tidewright (Level 70) — strong all-round set with water resist and solid stats
- Garment: keep Raydric, or swap to a racial-reduction garment for your target dungeon
- Weapon: elemental/racial slotted weapon tuned to your leveling spot
- Shield: carded shield (Thara Frog = −30% vs DemiHuman for PvP/WoE)
- Headgears: stat or damage customs as available
Card priorities (cheap, high impact)
- Raydric (garment, −20% Neutral)
- Element cards in armor (Pasana/Swordfish/etc.) matched to your map
- Thara Frog (shield, vs players)
- HP/SP cards in shoes (Matyr / Sohee)
(EDIT ME: list OceaniaRO's actual best-in-slot and custom gear per bracket, and any donation/custom items.)
See also: Custom Items · Leveling Spots · Class List
guides/gear_progression.txt · Last modified: by 127.0.0.1
