Recent Fixes
This page tracks notable recent OceaniaRO launch updates, fixes, and balance passes so players can see what has already been changed.
2026-07-04 - Launch Balance & Clarity Pass
- 100+ Eden mission boards: reward tuning was increased for early launch testing. Base EXP and Job EXP now scale higher than before, with Job EXP pushed slightly further to smooth class progression.
- World Tour Ticket loop: 100+ board completions now have a chance to award World Tour Tickets, giving higher-level missions a small economy reward instead of being pure EXP.
- Custom item previews: Curio Crafter, Ossian the Wreckwright, and Sable the Wingwright now show clickable item previews before players commit materials.
- Currency guide: Tide Concierge now explains Coral Reef, World Tour Tickets, Cash Points, and how those currencies fit into crafting, voting, playtime, and supporter systems.
- Cash shop polish: early +5 and +6 weapon/armor refine tickets were added to the cash shop. Higher refine support remains focused through the custom refiner and World Tour Ticket route.
2026-06-30 - Poring Haven & QoL
- Poring Haven moved to the old novice grounds, new_1-1, and now includes classic Porings, Drops, Poporings, and Marins alongside custom variants.
- Poring Haven Guide was added at new_1-1 (66,115) for healing and warping back to Malangdo.
- Persistent QoL settings were added through the Settings Assistant, allowing players to save autoloot and show-exp preferences across logins.
- Drowned Aequoria was stabilized during launch testing so the instance remains reliable while future pacing changes are worked on.
Previously Fixed
- Sunfire ArmorLevel errors
- Rose to Flower drop fix
- Invisible Drowned Aequoria exit NPC
- Champion-mob sprite crash - handled by disabling the problematic sprite setup and patching client-side mappings
- Shadow gear landing in Etc fix
Current Watchlist
- 100+ leveling board reward feel
- Custom craft item value compared with Ocean board rewards and Paradise gear
- Drowned Aequoria pacing, Coral Reef income, and future monster/wave expansion
- Player feedback from the beginner route and early economy testing